Common Recording Terms Explained
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DAW: Digital Audio Workstation (or Workspace)
- The program you use to record and edit. IE ProTools, REAPER, Audacity.
Input: Where the signal from a sound source feeds and is then routed to the output.
- You input from your microphone and output to your headphones or speakers.
Pre-Roll: The amount of playback time before the recording actually starts.
- This allows you to hear a certain amount of the recorded audio for context or to establish rhythm and/or tempo.
Punch In/Punch Out: Recording over existing audio.
- Rather than redoing an entire track, you can “punch in" or “out" from a specific spot and fix particular points.
XLR: Stands for External Line Return.
- The 3-pin connector cable which connects the XLR microphone and interface.
Interface: Converts the analog signal from the microphone to digital for your computer.
XLR Microphone: A microphone that requires the use of an interface and XLR cable.
USB Microphone: 'Plug and play' microphone. No additional cables are needed, a USB microphone can be plugged into your computer and you are all set to record.
For a full list of additional Learning Ally terminology, please see "Glossary of Learning Ally Terms."